AUDIO-VISUAL
Definition
audio-visual is modern instructional media in accordance
with the times (the progress of science and technology), covers the media that
can be seen and heard. examples of audio-visual media is
video and movies.
The role
1.
help
provide a first draft or the right impression
2. encourage
interest
3. increasing
knowledge is better
4. complement other learning resources
5. increase
the variety of teaching methods
6. saving
time.
Characteristics
1. Audio Visual Media is able to
present the information or message in the form of images / visuals and sound in
real terms, real.
2.
Information
submitted may be images / visual facts, real events, or a fiction / creative
ideas.
3. Information or messages are packaged
in Program Audio Visual techniques can spread through the medium of television,
Internet, VCD, DVD
Advantages
1. Its usage is not
boring
2. The results are
easier to understand and be understood Lack of Media Audio Visual
Disadvantages
1. The exercise
need considerable time
2.
The
exercise requires a comprehensive
3.
It
costs relatively more expensive
4. Audio-visual media can not be used anywhere
and anytime, because the audio-visual media tend to remain in place
Visual
Definition
visual media is something that looks, Visual
media serves to channel messages from the source to the receiver. Messages will
be delivered poured into visual symbols. Examples
of visual media is a graph, diagram, chart, charts, posters, cartoons, comics,
etc.
The role
1.
To attract attention
2.
Clarify the presentation of ideas
3.
Illustrate
or decorate a fact that may be quickly forgotten if not visualized.
Characteristics
1. Visual message: picture,chart,
Diagrams,chart,map
2.
Distributor
message visual verbal nonverbal-graphic : book and module, comic, magazine and
journals, poster, board visual
3. Object original and object imitation
(model)
Advantages
1. Can
instill the true concept
2.
Can arouse desire and interest
3. Increase
the attractiveness and attentive student
Disadvantages
1. Slow and less practical
2.
The
absence of audio, visual media only form of writing certainly can not be heard.
So less detailed material presented
3.
Visual
limited, this media can only give a visual form of images that represent the
content of the news
Audio
Definition
Audio is a media
tool that's the message just received through the sense of hearing alone.
Example is the radio, CD,
MP3, Tapes, WAV.
The role
1. Focusing and maintaining attention.
2. Following a briefing.
3. Exercising power analysis.
4. Determine the meaning and context.
Characteristics
1.
Clarity
of voice
2.
Relevan
of the the topic
3. Apropriate lenght and language
Advantages
1. Useful to add maintain and stimulate
interest
2. Helpful in stimulate creative
thinking
3. Increase imagination
Disadvantages
1. Need more monitoring
2. Controling device is hard
3. Consume time
4. Acessing selecting topic
Realia
Definition
visual is something that looks, Visual
media serves to channel messages from the source to the receiver. Messages will
be delivered poured into visual symbols.
The role
4.
To attract attention
5.
Clarify the presentation of ideas
6.
Illustrate
or decorate a fact that may be quickly forgotten if not visualized.
Characteristics
4. Visual message: picture,chart,
Diagrams,chart,map
5.
Distributor
message visual verbal nonverbal-graphic : book and module, comic, magazine and
journals, poster, board visual
6. Object original and object imitation
(model)
Advantages
1. Can foster direct interaction between
children with real objects
2.
Can help the children's learning process
becomes more active when observing, handling, and manipulating
3. Media realia can instill basic concepts that
are abstract to be true, concrete, and realistic.
Disadvantages
1. The size is there that most of its forms
are too large for children and too small so difficult for children to
understand the media
2.
The
price is expensive media realia
3. Maintenance realia media must be
considered
Computer Based
Definition
Computer-based learning is a term that can be used
to describe virtually any kind of learning program using computers as a central
staple. This
approach to learning takes advantage of the interactive elements of computer software, along with the
computer’s ability to present many different kinds of media. There are several
potential advantages of computer-based learning programs, including the ability
for people to learn from their homes and study without the assistance of an
instructor.
The role and Characteristics
1. Cognitive Objectives
Computers can
teach the concepts of rules, principles, measures, processes, and complex
calculations. Computers also can explain the concept by simply by merging
visual and audio, animated. Making it suitable for self-learning activities.
2. The purpose of
Affective
When a program is
designed appropriately to give a piece of clip sound or video whose contents
arouse feelings, learning attitude / affective can be done using computer
media.
3. Psychomotor
Objectives
With this form of
learning that is packaged in a very nice games and simulations are used to
create the conditions of the working world. Some examples of programs, among
others; aircraft landing simulations, simulation of war in the most severe
terrain and so on.
Advantages
1.
Provide opportunities for students to solve problems
individually
2.
Provide
compelling presentations with animation
3.
Provide learning content choices are many and varied
4.
Capable of motivating students to learn
5.
Capable of activating and stimulating methods of
teaching well
Disadvantages
1.
Learners with low motivation or bad study habits may
fall behindWithout the routine structures of a traditional class, students may
get lost or confused about course activities and deadlines
2.
Students may feel isolated from the instructor and
classmates
3.
Instructor may not always be available when students
are studying or need help
4.
Slow Internet connections or older computers may make
accessing course materials
Teaching spelling of verb with media of group 2